Learn how to play 50+ solitaire variants with clear instructions and visual guides
Variations: Draw 1 (easier, ~80% winnable) or Draw 3 (harder, ~20% winnable)
Difficulty Levels: 1 Suit (Easy), 2 Suits (Medium), 4 Suits (Hard)
Power Move Formula: (Empty FreeCells + 1) × 2^(Empty Columns)
Tip: Plan ahead - removing wrong cards can block winning pairs!
Clear three pyramid peaks by selecting cards one rank higher or lower than the waste pile.
Clear 7 columns by building up or down on a waste pile. Simple rules, challenging gameplay.
Like Klondike but all cards start face up. Move any face-up card regardless of sequence.
Challenging 2-deck game. Build down by suit on tableau, limited stock passes.
Spider variant where you build down by suit but can move any face-up cards.
Classic game with a 13-card reserve. Foundations start with a random card rank.
In most games, no. Once a card is in the foundation, it stays there. However, some variants like Yukon and Russian Solitaire allow this.
By suit: Cards must be the same suit (all spades). By color: Cards must alternate red/black. By alternating colors: Red on black, black on red.
Only in games that specifically allow "wrapping" like TriPeaks and Golf. In most games, Aces are low and Kings are high.
Varies by game. Klondike typically allows unlimited passes. Some games like Canfield limit you to 3 passes. Check specific game rules.
Klondike: Only Kings. Spider: Any card. FreeCell: Any single card. Yukon: Any card. Always check the specific game rules!
Now that you know the rules, find the perfect place to play
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